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2010 Bubble Blowout Rules
ISC 2010 Bubble Tournament Rules
Last Revised: 1/6/09
FIFA RULES APPLY IF NOT MODIFIED WITHIN
Goals:
Approximately 6 feet wide x 3 1/2 high.
Field Dimensions:
All age groups will play on fields approximately 25 x 35 yards. The
goal box, ten feet wide by six feet long, is directly in front of the
goal. No player may touch the ball within the goal box. However, any
player may move through the goal box. Any part of the ball or player's
body on the line is considered in the goal box. If a defender touches
the ball within the goal box, a goal is awarded to the offensive team.
If an offensive player touches the ball within the goal box, a goal
kick is awarded to the defensive team. If the ball comes to rest in the
goal box, a goal kick is awarded regardless of who touched the ball
last.
Offsides:
No Offside in 3v3
No Slide Tackling:
Players must stay upright and "on their feet". This does not prevent
players from sliding to stop/intercept a ball but NO contact can be
made with opposing players.
Goal Scoring:
A goal may only be scored from a touch within a team's offensive half
of the field. If a goal is scored from a team's defensive half of the
field, the team that was scored on is awarded a goal kick.
Game Duration:
The game shall consist of two 12-minute halves separated by a 2-minute
half time period. The referee has the power to shorten the duration of
half time. Games tied after regulation play shall end in a tie, except
in playoffs (see below). Players must report to the field marshal 15
minutes before the start of the game. A team, at the discretion of the
referee, will forfeit at game time if they are not present. No
time-outs are permitted.
Playoff Games-Overtime:
If a playoff or final game is still tied following regulation play, the
game will be decided by a "sudden victory" shootout. The referee will
ensure that each team uses only their three players remaining on the
field at the end of regulation play for the shootout. The referee will
flip a coin to determine which team kicks first. This is a "sudden
victory" shootout. Therefore, if the first penalty kick is made by the
first team to kick and the second team misses their first kick, the
first team to take penalties wins the game. Only if both teams make or
if both teams miss their first kick will the rotation then move on to
your team's next penalty shooter. The rotation will continue with the
same three shooters alternating teams with each kick, until one of the
team scores unanswered. Penalty kicks are taken from the center of the
half line.
Three Yard Rule:
In all dead-ball situations, defending players must stand at least 3
yards away from the ball. If a foul is committed within 3 yards of the
defensive player's goal box, the ball shall be placed 3 yards from the
goal box, in line with the place of the penalty.
Goal Kicks:
May be taken from any point on the end line.
Indirect Kicks:
All dead-ball kicks (kick-ins from the touch line, free kicks, and
kick-offs) are indirect with the exception of corner/penalty kicks.
Indirect kicks, including kick-ins, are considered in play when the
ball is touched with a foot and moves.
Penalty Kicks:
Shall be awarded if, in the referee's opinion, a scoring opportunity
was nullified by the infraction. It is a direct kick taken from the
middle of the half-field line with all players behind the half-field
line. After the kick, the offensive team cannot touch the ball again
until the defensive team has touched it.
Kick-Off:
May be taken in any direction. The kick-off is an indirect kick.
Delay of Game:
Any player may be cautioned with a yellow card if it is deemed by the
referee that the player is intentionally time wasting. Example: if a
player intentionally kicks the ball long distances away from the
playing field to waste time.
Player Ejection (Red Card):
Per FIFA laws of the game, referees have the right to eject a player
from the game for major or malicious infractions and continued
violations of the rules.
Number of Players:
Five is the maximum number of players per team with three players on
the field at any one time. There are no goalkeepers in 3v3.
Substitutions:Substitutions may occur at any
dead-ball situation, but players must enter and exit at the half-field
mark only. Players must have the permission of the referee to enter the
field of play.
In other words, this is not a "sub on the fly" tournament!
Scoring:
Games will be scored according to the following point system: 3 points
for a win, 1 point for a tie, and 0 points for a loss. Only the field
marshals will keep and record the score. The field marshal will hand
the winning team the scorecard and the winning team must deliver the
card to the scorer's table immediately.
Tiebreakers:
In bracket and round-robin play, ties between two or more teams will be broken by the following system:
- Head to Head results between tied teams
- Goal differential (Maximum of 6 goals per game)
- Goals for
- Goals against
- Number of Shutouts
- Coin Toss
Protests:
No protests are allowed. All referee decisions are final.
The tournament director can not make a change to a referee's
decision.
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